Classes
Guided study sessions that turn Creator Alphabet grammar into Blender practice — with cross-tool context and checklists.
창조 알파벳을 실제 수업과 실습으로 연결한다.
Class 1
공간을 바꾸는 수업Transform Space
Move, rotate, and scale without leaving the node tree — the first spatial grammar every atlas scene needs.
TransformClass 2
세계를 합치는 수업Merge World
Combine primitives, collections, and attribute streams into one export-ready object — fusion before delivery.
MergeClass 3
선택을 가르는 수업Mask Selection
Select only what the scene needs — gate extrusions, scatter zones, and material regions with field-driven masks.
MaskClass 4
성질을 부여하는 수업Material Properties
Assign physical qualities — Base Color, Roughness, Metallic — through Principled BSDF and geometry-side Set Material.
MaterialClass 5
규칙으로 변화시키는 수업Simulation Rules
Let rules drive variation — scatter, noise, and distribute points so scenes feel alive without manual placement.
Simulation