Snowman Material Lab

Introductory snowman scene — geometry nodes modifier, primitives, materials, and node organization.

Ancient City Block

Procedural city block with extrusion, fields, and instancing — foundation for Atlas Logos urban scenes.

Wilderness Route

Grassy landscape and curve-driven paths — routes, scatter, and terrain variation.

Tabernacle Material Kit

Material-focused study kit for fabrics, metals, and layered Principled BSDF setups.

Light Portal

Lighting and transmission study — emission, IOR, subsurface for temple and pillar scenes.