Nuke
Compositing merge, mask, and rendering for film plates.
What This Tool Is For
Node-based compositing — combine CG renders, plates, and matte paintings for final biblical atlas film frames.
Creator Alphabet in Nuke
| Operation | How it appears |
|---|---|
| Transform | Transform and Card3D reposition elements |
| Merge | Merge node — over, plus, mix |
| Mask | Roto, Keyer, and Shuffle mattes |
| Tracking | Tracker and PlanarTracker nodes |
| Simulation | Furnace and ML tools as procedural passes |
| Animation | Keyframe on transform and grade |
| Material | CG AOV recompositing — diffuse, specular |
| Lighting | Grade node shapes exposure and color |
| Rendering | Write node outputs final frames |
| Interaction | Viewer inputs and script callbacks |
First Learning Path
Read nodes merge plates → Roto mask → Tracker stick elements → Grade lighting → Write node render.